Marcelo Catach
Marcelo Catach, President – entrepreneur, game producer and developer, works with game development professionally since 2002. He has been in charge for creating and managing a game studio (Eleven Cells) in Brazil acting as executive producer and supervising research and development. He was responsible for coordinating embedded software development for major banks in his past jobs. Born in 1977, completed a B.S. in Computer Science and a M.Sc. in Software Engineering with the thesis “An Event-Driven Camera Dynamic Control Implementation for Interactive 3D Environments”.
Rodolfo Rigo Calabrezi
Rodolfo Rigo Calabrezi, President – entrepreneur, game producer and developer, built an expressive professional network throughout the national games industry, being member of IGDA. He acted as technical director at Eleven Cells, although has also contributed in the content production. Implemented successful procedures and patterns used in games development. Worked with corporate web and mobile software development in his past jobs. Teaches and gives lectures about game development in schools. Born in 1976, he is also a musician, digital artist and technology consultant.
Daniel Mafra
Daniel Mafra, Creative Director – entrepreneur, artist and game designer, coordinates projects and intelectual properties, acting directly as game designer, art director, 3D-2D artist and writer. He designed and is applying Fractal, a unique and dynamic method of creation for Quantix. Also is present in business management, strategic marketing, branding consulting and market research. In the past, worked as graphic designer and advertiser, colaborated as writer for books about games, supported the national press in this industry and was responsible for founding the game studio Magus Ludens, which has acted as marketing director and art director.


