Third-party
We are ready to work in partnerships with publishers that require tailor-made games, whether for an original IP or working franchise.
We rely on extensive know-how in production process and this allows us to ensure that every step defined on production plan takes place at the right time, so we can achieve our objectives. Combining the application of new software development methodologies with the experience gained in past projects, we can see more clearly all the steps involved in the product deployment.
Quantix is a company that is always ready to take part on new endeavors, available to work in projects that involves interesting platforms and original ideas. We already participated in projects involving Xbox 360, PlayStation 3, PSP, iPhone and PC.
Our team understands the world culture like few other companies in international game development. We are actively committed to games industry growth, expanding our horizons through contact with new people, companies and projects.
Indie
Quantix has in its pipeline some original IPs, which are self-published like Cashtown and Aurore games.
Through indie development, we can experience with new concepts and go forward untapped niche markets, paving the way for original franchises and sleeper hits.
Each indie project is either self-funded or govt-funded, making its production viable and conforming to our work guidelines.
Experience
Our crew is acquainted with new and proven technologies, has multidisciplinary skills and is passionate about every job it accomplishes.
We have talented artists involved in the processes of creation and production, experienced in the current techniques of illustration, digital painting, 3D modeling, texturization, animation and sound composition.
Moreover, we use industry standards on the game development cycle, tracking each step of game development, including milestones, alpha, beta and gold releases. Every process can be tracked and followed up by our clients with reports on project status and schedule.
Our specialists know our market well and are flexible to fit the marketing strategy to the customer needs. We take gaming seriously.
In a global scope, we have a strong relationship and mutual confidence with each contact and partnership we make. We want to see everyone happy at every step done.
Platforms
We work with all major platforms available on the market, reaching a wide and broad audience. Our projects are developed for:
PC (downloadable or Web based)
iPhone & iPad
Xbox 360
PSP
PlayStation 3
Marcelo Catach
Marcelo Catach, President – entrepreneur, game producer and developer, works with game development professionally since 2002. He has been in charge for creating and managing a game studio (Eleven Cells) in Brazil acting as executive producer and supervising research and development. He was responsible for coordinating embedded software development for major banks in his past jobs. Born in 1977, completed a B.S. in Computer Science and a M.Sc. in Software Engineering with the thesis “An Event-Driven Camera Dynamic Control Implementation for Interactive 3D Environments”.
Our projects do work
Why?
- Comprehensive project schedule
- Clear milestones dates
- Profit vision for publisher and developer
- Game design document authoring
- Technical design document authoring
- Assets production plan
- Production and development expertise
Rodolfo Rigo Calabrezi
Rodolfo Rigo Calabrezi, President – entrepreneur, game producer and developer, built an expressive professional network throughout the national games industry, being member of IGDA. He acted as technical director at Eleven Cells, although has also contributed in the content production. Implemented successful procedures and patterns used in games development. Worked with corporate web and mobile software development in his past jobs. Teaches and gives lectures about game development in schools. Born in 1976, he is also a musician, digital artist and technology consultant.
Our games are exclusive
Why?
- Original concept
- Pick-up-and-play experience
- Balance of challenge and ease of use (easy to learn, hard to master)
- Innovative and comprehensive gameplay
- Pleasant visual identity
- Unforgettable social experiences (depending on game context)
- Compelling uses of paid downloadable content (depending on game context)
- Original creative methodology
Address
Quantix is a privately held company based in São Paulo, Brazil.
Quantix Games
R. Mto Torquato Amoré, 332, CJ73 – B2
ZIP 05622-050
São Paulo, SP
Brazil
Phone
Our phones at your service.
+55 11 9426-6570
+55 11 9197-0501
See also
- Blog ·· 10 Titles to check on XBLIG
- Aurore ·· The wisdom of a symbolic essence
- Cashtown ·· Accelerometer in the iPhone Simulator
- Cashtown ·· All the colors and art of a time
- Train simulator for Vale ·· Distributed computing = DVDs
- Who we are ·· Daniel Mafra
- Cashtown ·· Dealing with NSCalendar and dates
- Contact ·· Email
- Train simulator for Vale ·· Phase one deliverable
- How we work ·· Fractal creative method


